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In Happy Corgi, you play as a very cuddly little Corgi who travels from place to place looking for cuddles.

During his journeys, you'll activate effects and have to complete activities using Action cards; if you succeed, you win... cuddles, of course! And like any dog, the corgi can leave a mark by dropping a little poo!

Game mode available with the bad dog and the black cat!

 8+  |  25 to 45 mins  |  2-4 players

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Rules

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Components

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60 Action cards

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16 Activity cards

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1 Basket card

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11 Place cards 

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4 Help cards

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28 meeples (corgi, cat, dog, poo)

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10 Hug cards

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How to Play ?

Set Up 

Shuffle the 60 Action cards.

Each player draws two cards. Then turn over the next four cards,which
will form the Action card row. The remaining cards will be the draw pile.

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MEEPLE JAUNE CORGI.png
MEEPLE ORANGE CORGI.png
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  • Place the Basket card in the center of the table

  • Shuffle the 8 Place cards with purple borders and place them randomly around the Basket card

  • Shuffle the 16 Activity cards and place them randomly around the Basket card

  • Place your Corgi meeple on the Basket card and keep 4 Poo of the same color.

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MEEPLE JAUNE CROTTE.png
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Round of play can be divided into 5 steps !

Players go one after the other, in clockwise order.

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01

Draw from the Action card pile or take a card from
the Action card row

02

Move your corgi 

Players must move their corgi at least one Place card over.

  • Corgis can only move horizontally or vertically across
    the gameplay area — never diagonally.

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CORGI MEETUP ​

Corgis can make friends ... or not!
When another corgi is already present on a place card, the player draws an Action card:

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"C" for Charisma

The player steals an Action card from the hand of the other player.

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”S” for “Socialization” 

The player may exchange one of his Action cards with one of the other player's cards.

03

Apply the effect of the Place card where your corgi lands then flip over the card

When a corgi stops on a Place card, the player must
follow the instructions given by the card. The card is then
flipped over.

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04

Claim an Activity card OR leave a poo OR do nothing.

The player refills the Customer line so that five cards are again
visible. The player is now out until the next round of the game.
Then it’s the next player’s turn!

(a) Claim an activity card 

With the right Action cards, a player can obtain
an Activity card that is in their corgi’s line of sight
(horizontally, vertically, or diagonally).

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MEEPLE ORANGE CROTTE.png
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(b) Leave a poo

If a player does not obtain an Activity card, they can, if desired, mark their territory by placing one of their poops on an Activity card in the line of sight of their corgi (horizontally, vertically, or diagonally).

  • If another player claims the Activity card, the player
    who marked it receives a Hug card worth 1 hug and
    adds it to their hand.

(c) Do nothing !

05

End of the player’s turn and hug count

  • The player announces that their turn is over, and then it’s the next player’s turn.

  • If a player has earned 10 or more hugs at the end of their turn, the round continues until everyone has played and then the game is over.

The player with the most hugs at the end of the last turn is the winner.

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The player with the most hugs at the end of the last turn is the winner ! 

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